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My second 3D model was for a game project towards the end of my second year. For this, I based the character on an upcoming new anti-hero in my comic series Project: Saviour. Her name is Nine. 

I enjoyed creating this model; making the hood and hair was a difficult task to get right. I believe the hair could be improved even further. Looking at the model now, I feel that her forearms are a little too big compared to her upper arms, and I should have caught that at the time.  

I really enjoyed rigging this model, adding texture and building a level in Unreal Engine. 

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